Sunday 17 June 2012

Final Grasshopper


My final Grasshopper file is based on a line that forms the path for a loft, which then has a shape morphed onto it to create the texture.

The path is made by using graph-mappers and the series nodes to create a curve that can be modified in the X, Y and Z direction. There is also a vertical line which ensures that there is a vertical part of the structure (which will act as the main functional part of the structure). By setting planes to act along this newly created line, I have created a series of circles that form the basic shape of the loft. This loft is then divided up and the surface texture is applied which breaks each of these loft-divisions up into individual hexagons.



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